Kumeyaay Ethnobotany Board Game
The Kumeyaay Ethnobotany Board Game is a 4 year project with IRG founder Lacey Cannon, documenting the knowledge of “luhunt” elder, Richard Bugbee. We are thrilled to introduce the innovative Kumeyaay Ethnobotany Board Game, a tool that integrates education, community engagement, and cultural respect to advance Indigenous climate resilience, environmental health, and adaptation efforts.
This immersive board game explores the richness of the Kumeyaay indigenous culture, traditional plant knowledge, and a deeply rooted understanding of the Kumeyaay bioregion. The game serves as a holistic educational medium, which will introduce both tribal and non-tribal communities in San Diego to the myriad of indigenous plant species, their uses, and importance to healthy ecosystem functioning.
By fostering an understanding of bioregional intricacies, the Kumeyaay Ethnobotany Board Game enables players to grasp the essence of sustainable coexistence with nature. It will, in turn, equip them to understand the interplay between various plant species, and the pivotal role they play in climate resilience and environmental health. The game will thereby contribute to the initiation and perpetuation of proactive conservation and adaptation strategies within the community.
In addition to its ecological educational value, the game serves a dual purpose of cultural understanding and respect. It intertwines language revitalization within its gameplay, embedding key Kumeyaay words and phrases that instill a sense of appreciation for the indigenous culture. This not only helps in preserving the richness of the Kumeyaay language but also promotes cross-cultural understanding, empathy, and respect among the wider San Diego community.
We look forward to harnessing the power of this innovative educational tool to foster community unity, ignite bioregional learning, and bolster the collective pursuit of environmental health and climate resilience. Game to be released January 2024